


Primus is destroyed and unclickable
Exordium is clickable but lost so has no Steam page link
Keep Orb sizes simple until more; relative sizes come later :) Keep it simple for now
This is still within VS so the background & grey & black is suitable; bg only changes through orbfall
Actually; Vessoriam and orbs might have the MOST linkages to other rooms
As each orb pages has full links to *everything* associated with, about, and to that Orb
Eg, f03 needs to link to Exordium, and ball, and BB, and anything else associated
Not to mention its linear narrative
And the NMS orb likewise only moreso, as it's still growing and is infinitive
But in calendar formation thereby
Base64 from Calendar links to the associated Orb
Or ar the orbs just clickable? Then leftwards here is a description of this place and its purpose
Well no, desk then clickable links in first-encounter sequence
Orb page sidebar links to Steam game; clicking Orb opens linear narrative
Well, is that just a broader view of the Void itself and current position? It may be; that's not really a part of calendar view nor Orb histories
And prev/next derived from sequental first-encounter Calendar cycles
In fact similar to Archives; Archives will have Calendar style sequence, this is single-world sequence
The focus here is orbs and their information, and a link to their narrative in the archive, but the narrative itself is not in this room space
Archives has the narratives, individual orbs may link to the beginning of their narrative
But here is just orb info.