Vivosyntheca

Vivotheca is a room for the preservation and continuation of life forms and biomes.

It is a space where Biota (formerly personages) and Biomes are housed and explored.

It serves as a refuge for creatures, entities, and environments from various worlds—places where they might not have survived but are given new potential within this space.

While Biota contains individual life forms—sentient beings or creatures collected from other realities—Biomes encompass entire ecological systems, offering a home to complex ecosystems and diverse species, such as the worlds of Zebes, NMS planets, or Starbound environments.

Here, the Refugium aspect allows for the preservation of whole biomes, giving them a chance to evolve or simply be remembered.

While Biota and Biomes both coexist within Vivosyntheca, they are not organized by Orbs, as the primary focus is on the life forms and ecosystems themselves, not on their separate realities.

The room does not follow the structure of Orbs or the HUB; this is a place for preservation and potential continuation, not categorization by dimensional origin.

In this space, the essence of each being and biome is held within the collective memory of Vivotheca.

The goal is not just survival but the opportunity for remembrance and transformation—each entity or biome is given the possibility to thrive, evolve, or remain as a testament to the worlds they came from.

Vivotheca is a sanctuary for the forgotten, a place where the past and future intertwine, allowing life to flourish in new and unexpected ways.

It is a testament to the resilience of life, a reminder that even in the face of extinction, there is always a chance for rebirth and renewal.

Biota

Biomes

Refugium